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OneHead12

Feather Groom Export to Maya

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Hey Guys i need your help.

 

I created a Guided Groom for a little wing i worked on and now i want to export mylowres planes and my hires Curves from Houdini to Maya

The Problem is that Maya can't load my Feather Curves correctly without loading a million hours and ive a lot of problems with my alembic export.

Its important for me to find a way because the animator i worked with only works with Maya and im not good in animating.

Many Thanks for all the tips you can give me 

Ps: in the picture below you can see my curves unconverted as polygon curves and thats only the Main feathers of the Wing

 

curves_new.jpg

Edited by OneHead12

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