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A quick Question about SequenceBlend, TimeBlend and BlendShape SOP. I have an attribute that changes from 0 to 1 per point randomly in 100 points. How can I assign it to these SOPs??? Im trying Position blending of Points. THANKS..

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I don't think you can, but you can do something like this in point wrangle

v@P = lerp(v@P, v@opinput1_P, f@mask);

 

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3 minutes ago, anim said:

I don't think you can, but you can do something like this in point wrangle


v@P = lerp(v@P, v@opinput1_P, f@mask);

 

Thanks Tom. Figured that too.

Also to add...... I have Butterflies flying to a GUY and they Stick to the surface. The Velocity is used as the Facing Vector but on Landing on the Surface its Messed up. How can I fix that????

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