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This is a question about displacement.

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Hi. Like my reference image, I used displacement for the green color. (From Shader)




(render image)



1. How to soften the edges. (The edge naturally?)

2. I want to add noise to the green color once more, like using a lava shader.



3. It's confusing whether I need to do what I want to do in the shader or in the sop.

If you do it in the shader... Is there a way to visually check it in sop? 

I also attach my hip file. Please advise.


Thanks in advance.


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