tagosaku 3 Posted June 7, 2020 (edited) Hi, I am looking for how to import simed constraint object from DOP to SOP, in order to use DOP data (distance, impact attributes, etc, per primitive). I am guessing we should be able to import constraint data by Dop Import node, but there are something mistakes. I found another way that he turns on a constraint network node > relationship > ON attach internal constraint object parm, but I want to keep turning off this parameter. Thanks Edited June 7, 2020 by tagosaku Share this post Link to post Share on other sites
Polyhead 0 Posted June 7, 2020 Use an Object Merge pointing to this: ../dopnet1/constraintnetwork/overwrite_with_sop/fetch_old_value Point to your dopnet of course. Hope that helps Share this post Link to post Share on other sites
tagosaku 3 Posted June 8, 2020 Oh, my god! Suprisingly that magic path is working! Thanks I wonder how you found this part "/overwrite_with_sop/fetch_old_value" in Houdini help(document) Share this post Link to post Share on other sites
papsphilip 8 Posted February 3 unfortunately this method does not bring the animated constraints, they are not moving, i just see my pre-sim constraints with animated attributes, but the primitives are static. Is there a way to bring the deformed constraints back to sops? Share this post Link to post Share on other sites
vicvvsh 161 Posted February 4 On 03.02.2022 at 4:47 PM, papsphilip said: unfortunately this method does not bring the animated constraints, they are not moving, i just see my pre-sim constraints with animated attributes, but the primitives are static. Is there a way to bring the deformed constraints back to sops? Share this post Link to post Share on other sites
papsphilip 8 Posted February 4 yeah this is the only thing that worked in the end , but i had some glitches that didn't happen in the sim. The constraints change back to static for some random frames. Share this post Link to post Share on other sites