Jump to content
Sign in to follow this  
mois23

Fire Sparks from Pyro Simulation

Recommended Posts

Posted (edited)

Hi there!

I'm trying to figure out how to create a POP emitter from Pyro in order to have a realistic (and procedural) Fire Sparks simulation based on heat amount. I've tried something but it's a very rudimentary solution, especially because I'd love to emit particles from top of fire (maybe when heat field falls down). How I can use a pyro field as POP emitter? And, most important, what field do I need to use?

Do you have any suggestions, tips or tuts to share with me? Any help will be really appreciate!

Thank you for your time.

mois_fire_sparkles.hip

Edited by mois23

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×