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Dixtra

How to drive flip fluid with mesh or curve velocity

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Posted (edited)

Hi everyone!!!
Started to study houdini.

I have separate elements with velocity setup as I want, but couldn't find a way to add any one of them to drive flip fluid.

How can I add a velocity of the mesh or curve or the volume to the flip fluid? Or maybe someone can share a tutorial about how it works?

In the end trying to create a chocolate swirl or vortex.

Thanks.

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Edited by Dixtra

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