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tious13

[SOLVED] Colored smoke turns dark

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Posted (edited)

Hi gang !

 I'm stumbling across a weird issue and I'd sure like to get some insights about this. I'm trying to color a smoke simulation (having seen Steven's volume III course). But I'm getting a weird issue that I can't wrap my head around. Basically my color field gets contaminated and the disease spreads on.
here is what I mean:
smk_color_01.thumb.jpg.b3dd18f9aaec30cb78dd7b72c26b6b75.jpg

I'm using both types of pyro solvers, sparse and classic. This issue happens on both.
Here is a screen of my simple scene:

smoke_color_02.thumb.jpg.e31eda67f57b37e2ec60a6ef3f46d3a1.jpg

 

If  you guys have any idea why this is happening that would be fantastic :)

 

Cheers

color_smoke.hip

 

Edited by tious13

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in your volumerasterizeattributes3 node, set the voxel size to same as the other (0.05)

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That seems to work, THANK YOU :D

I've been stuck for hours on this haha

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