ashxenon 0 Posted August 30, 2020 Was experimenting with the fluid sims and I had an idea to make the fluid affect the object as if it was a paint for e.g. if we threw a red paint bucket on the wall it will leave stains behind. Share this post Link to post Share on other sites
Eckxter 2 Posted September 1, 2020 For that you'd use a SOP Solver. https://www.tokeru.com/cgwiki/index.php?title=The_solver_sop#Attributes_other_than_position Share this post Link to post Share on other sites
ashxenon 0 Posted September 1, 2020 3 minutes ago, Eckxter said: For that you'd use a SOP Solver. https://www.tokeru.com/cgwiki/index.php?title=The_solver_sop#Attributes_other_than_position thank you will see how it goes! Share this post Link to post Share on other sites