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Question 1
Hi guys/girls, so my issue is I have a branch-like structure growing around a bottle with some fruits being grown out at ends, however I used the findshortestpath node to get the branches to be correct size as they're grown and now the point sorting is all messed up and I was wondering if there is a better way to get correct scaling of branches?

Question 2
How can I get the growing plants to offset there growth in time in an orderly manner once copied to the branches.

Question 3
Any tips on how to properly generate UVs on the growing structure?

I've attach the Hip file, any help would be much appreciated. Thanks in advance.

 

growth_on_bottle_test_01.hip

Edited by miccetro

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29 minutes ago, Librarian said:

Hola!
I cant open ..Bottle its missing ..

Art-Directing Procedural Vegetation in Houdini
https://github.com/demiaster/treegen

One way to make Uv-s

LsysUVOD.hipnc

Hi @Librarian apologies for the bad file, here is a file that should work well, hopefully you can take a look, Thanks much!

growth_on_bottle_test_01.hip

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