Bennell 0 Posted September 10, 2020 I saw this video where you can turn geometry into displacement. https://www.youtube.com/watch?v=rwzo8LD4Tac I want to know how I can turn modeled geometry into a displacement shader. I'd like to turn the modeled geometry on the right into parameters for a displacement shader for the plane on the left shown in the picture. Share this post Link to post Share on other sites
Librarian 574 Posted September 10, 2020 maybe this technique Works Share this post Link to post Share on other sites
Bennell 0 Posted September 12, 2020 A little. Most of the jpg links are no longer there. Share this post Link to post Share on other sites
Librarian 574 Posted September 12, 2020 File from @rdg and this https://www.youtube.com/watch?v=HtCxq8UZGD4 rdg_displaced_cleanup_3.hip(1).tar.gz Share this post Link to post Share on other sites