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Houdini<>Unreal uv doubt

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Hi friends..I trying to export geometry from Houdini to Unreal with many uv channels..I tryed just to rename uv on Houdini as uv0, uv1, uv2..But the Unreais not is recognizing.

Mainly I need export the main uv (named uv1 on unreas) and lightmap uv (named uv2 on unreal).

Some one how to do that?

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I dont find the post anymore, I had a similar problem.

Did you try starting with "uv1" instead of starting with "uv0"?

I am not sure, but I think that solved my problem.

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