Today I have a rather simple question, I'll provide my current file as well as use screenshots to quickly get across what I mean by 'Vellum input geometry update per frame.'
A disc: I've animated Arc End, creating a disc that closes itself, I have also grouped the inner edges.
A curtain if you will taking the shape of the disc.
What I would like:
I require the disc to animate into the full circle and retain the vellum effect, essentially creating a circular curtain that closes itself. However Vellum only takes the input geometry from frame 1. I have played with rest blend, but did not get it work.
Here is my file: