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Andrea

Ivy Solver

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Hello,

I've started to create a small ivy solver for easily populate scenes. It revealed to be very relaxing to work on with some chill music in the background :) 

 

At the moment it's in a very early stage: it follows surfaces, looks for up direction and optimal path to grow up/receive more light and also prunes branches that aren't valid anymore.

My intention right now is to clean the code, improve the branch generation (when it happens, right now is basically once every n frames), clean the code and add couple more option for artistic purposes like object avoidance.

 

Let's see where it goes

ivy_gen_v08_gif.gif.981ffa929b0e6f86bde221060a17ae2c.gif

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Sure. I don't have here the latest version but here is the "few version ago" hip. This doesn't work with multiple points as source, needs some adjustments for it

vine_gen_test_06.hip

Edited by Andrea
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Have Fun @Andrea and You are example that I love ..You share knowledge:wub:
Here you have more resource Hope it can be Help to your project !!!!
split_stream
align_vector
parallel_direction_vector
+Muchos
 

014400.jpg

SOLVER.rar

Edited by Librarian
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Ah wow so many interesting things, thank you so much

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