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morphus1

Using CSV data to make a particle simulation

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EDIT: Just doing a clean up;

 

So I'm looking to import CFD data in order to drive a particle simulation in Houdini.

So far I've managed to import the data through the Import Table Node.

Houdini_CFD.thumb.PNG.726245978eee5623b22d3ce5fc5d7611.PNG

Get position values from 1 ID 

houdini_Sidefx_01.thumb.PNG.a410200690be26180aee1ba32733b743.PNG

Group according to all ID's

houdini_Sidefx_02.thumb.PNG.1920bf1534636168350cbd35af570889.PNG

and even for one instance animated a sphere along the point positions of 1 group. 1 ID value.

houdini_Sidefx_03.thumb.PNG.12c9a508ef9bb087226958d4edf9c0d8.PNG

Does anyone know where I should be going from here? Which node groups I should be looking at?

What would be my ultimate goal would be to use this data tot drive a particle simulation, eg each id relates to a particle and it moves along the corresponding positional and velocity information contained in the CSV.

As always any and all help is greatly appreciated.

Kindest regards, 

Chris
 

 

 

Particle_Test_CFD.csv

Edited by morphus1
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Got a little further, seems I'm on the right track.

Thanks for those links Tesan but that was all a little over my head.

Incase people are looking for something similar: Unreal FInal.hipnc

 

Kindest regards, 

 

Chris

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Thank You Chris,this Fluid Stuff its very interesting . and it seams that you can Find a large Data on internet to have Fun.

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