Ted 0 Posted November 17, 2020 Hi everyone (that's my first post in here) I'm trying to make a house made of bricks but I don't know how to manage the corners (my poooor brain is trying to figure it out since the beginning of the month) I succeed in creating a brick wall (by the way I'm not sure this is the most academic/efficient way to do it so if you have any suggestion it would be a pleasure - see Capture.png ) but not the corners. I don't want to "simply" use a copy node I need the shape to be procedural pleaaaase. BUILDESTRU.hipnc Share this post Link to post Share on other sites
Librarian 572 Posted November 17, 2020 Hi @Ted Here you Have endless learning Edition FeELib ( with examples/You have House File (including)and Brick with Diff Normals and almost daily Update of the new Stuff ...something Like qLib on Steroids ) and link for qLib https://github.com/qLab/qLib THIS https://github.com/Fe-Elf/FeELib-for-Houdini Share this post Link to post Share on other sites
Ted 0 Posted November 17, 2020 34 minutes ago, Librarian said: Hi @Ted Here you Have endless learning Edition FeELib ( with examples/You have House File (including)and Brick with Diff Normals and almost daily Update of the new Stuff ...something Like qLib on Steroids ) and link for qLib https://github.com/qLab/qLib THIS https://github.com/Fe-Elf/FeELib-for-Houdini wow thanks for the quick response but I'm kinda lost there is a looooot of things I can't find anything about the house/brick stuff Share this post Link to post Share on other sites
konstantin magnus 804 Posted November 17, 2020 (edited) Hi Ted, this is what we intellectual academics would do: bricks.hipnc Edited November 17, 2020 by konstantin magnus Share this post Link to post Share on other sites
Ted 0 Posted November 18, 2020 59 minutes ago, konstantin magnus said: Hi Ted, this is what we intellectual academics would do: bricks.hipnc this is exactly what I wanted thank you so muuuuuch!!!!! Can you pleeeeaase just explain to me what exactly does the line "neighbourcount(0,@ptnum)==8" ? I'm reading the sideFX documentation but I didn't know about this function before Share this post Link to post Share on other sites
konstantin magnus 804 Posted November 18, 2020 The neighbourcount function returns the number of points a given point (in this case @ptnum) is connected to. If it matches 8 it's grouping the diagonal crossing points. Share this post Link to post Share on other sites
Ted 0 Posted November 18, 2020 okay okay I got it now Thaaaaaaaaaaaaaaaaaaank you again !!!!!!! Share this post Link to post Share on other sites