Follyx 24 Posted November 19, 2020 (edited) a small problem: an object, i.e. a sphere, normals wich are pointing downwards and following the surface. So far so good. I want to animate flowing waterdrops and so I need meandered vectors for vel. the problem is the volume vop where I want to realice the flow with a curlnoise. As far as I activate the volvop the vel get straight again. I dont find the mistake. Also the visualizer dont work. Please have a look at the attached file n_flow.hip Edited November 19, 2020 by Follyx Share this post Link to post Share on other sites
Librarian 533 Posted November 19, 2020 @Follyx Try this Vop Solution n_flowFix.hiplc 1 Share this post Link to post Share on other sites
Follyx 24 Posted November 19, 2020 hehe, as always great and thank you Share this post Link to post Share on other sites
Librarian 533 Posted November 19, 2020 @Follyx You're Welcome . Check in the Future this 1 Share this post Link to post Share on other sites
Follyx 24 Posted November 21, 2020 @Librarian: also not bad ;-) thank you Share this post Link to post Share on other sites
Librarian 533 Posted November 21, 2020 You're Welcome Olly Share this post Link to post Share on other sites
Follyx 24 Posted November 21, 2020 (edited) lot to read, study and understand... great :-) Edited November 21, 2020 by Follyx Share this post Link to post Share on other sites