yujiyuji 4 Posted November 23, 2020 Is there a way to make the position of the position(yの高さ) higher and higher glow in the Mantra rendering? Share this post Link to post Share on other sites
Librarian 533 Posted November 23, 2020 Just curious What's your Project ? here you have something to have Fun with Files ,try to make ramp in Some Direction. Dive in Mat 1 Share this post Link to post Share on other sites
nuki 38 Posted November 23, 2020 (edited) You can just bind to the Ce attribute inside a shader. Instead of using @P.y directly you could create a rest attribute in case you need to deal with deforming geometry. Or use use a geometry light like in the example of @Librarian yglow.hiplc Edited November 23, 2020 by nuki 1 Share this post Link to post Share on other sites