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VAT Material Rendering Issue UE4

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Hi everyone!

Sorry for the noob question but I am having some issues regarding the VAT material in UE4. I have set up everything in the engine, and the animations are playing just fine, but texture is not mapping to the objects UV map and looks very broken. In addition, the lighting seems to be broken on the objects as well. I have included some images/videos below to hopefully clarify my issues.

How the textures should look (from substance painter viewport):

01bad83e67f829b706c1ac46f536572136794963



How the object looks in engine (unlit rendering):

0fc1a42f9632b194da8820cd7b306fc8c533febf



How the object looks in engine (lit rendering):

ab40dd2d0b28c80c74ba743af1dde180903292a1



The material instance:

337df7fc0a813fc888203565e59511e2abc2d2ab



I can provide more images/videos if they are helpful.
Any help with this would be appreciated, I'm pretty stumped myself!

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