Mexxgen 0 Posted November 29, 2020 (edited) Hi folks, Maybe u can tell me how this color effect is achieved? You can see it very good on the blue one blop. There are random colors distributed along the y axis, also a different combination on every spawned blop. https://www.instagram.com/p/BrshgtPHbyk/ Any Ideas? Have a nice sunday, and thank you in advance! Edited November 29, 2020 by Mexxgen Share this post Link to post Share on other sites
Librarian 634 Posted November 29, 2020 @rest = @P; int iteration = chi("iteration"); float heightLimit = 0; for(int i=1; i<=iteration; i++){ float range = ch( concat("range", itoa(i)) ); if(@P.y>heightLimit)@Cd = chv( concat("color", itoa(i)) ); heightLimit += range; } ColY.hiplc Share this post Link to post Share on other sites
Mexxgen 0 Posted November 29, 2020 THANK YOU SO MUCH Share this post Link to post Share on other sites
Mexxgen 0 Posted November 29, 2020 Ok, i have to ask again, how are those sliders generated? o.O Is it a different workflow than creating spare paramteters? Share this post Link to post Share on other sites
Librarian 634 Posted November 29, 2020 Just look at edit Parm Interface on the Wrangle Share this post Link to post Share on other sites
Mexxgen 0 Posted November 29, 2020 Yeah sry asked to early, found it. Never thought i will be in there some day Share this post Link to post Share on other sites
Librarian 634 Posted November 29, 2020 (edited) @Mexxgen I see what you looking for and post please that link from the First picture..i think I have File from that Animation if its that Large Cake Simm With beautiful Colors https://www.deko.lt/houdini-oil-in-water/ Edited November 29, 2020 by Librarian Share this post Link to post Share on other sites
Mexxgen 0 Posted November 29, 2020 (edited) Ok well... that was simple. Just a bit more research and it works.. sry FlipDrops_StickCdTest_review.hip Edited November 29, 2020 by Mexxgen Share this post Link to post Share on other sites
Librarian 634 Posted November 29, 2020 here its File you can use that Color File Vex ---- you gonna see Share this post Link to post Share on other sites