jackassol 2 Posted November 29, 2020 Hej guys - I was trying to recreate the "Scaling The Bullets Dynamically" from entgama with vellum objects. I have no clue where to start. Can someone give me any tips on howto achieve it? Best Jack Share this post Link to post Share on other sites
jackassol 2 Posted December 2, 2020 any ideas - how to start here? Best jack Share this post Link to post Share on other sites
Ultraman 21 Posted December 2, 2020 (edited) hi - check the file - it may be useful .. but you can make your own behavior.. vellum.hip Edited December 2, 2020 by Ultraman 2 Share this post Link to post Share on other sites
jackassol 2 Posted December 3, 2020 great! Quote setprimattrib(0,"restlength",@primnum,0.015,"add"); How do I set a random value aorund this "0.015" number ? Best Jack Share this post Link to post Share on other sites
Ultraman 21 Posted December 3, 2020 (edited) 6 hours ago, jackassol said: great! How do I set a random value aorund this "0.015" number ? Best Jack check hip file vellum 2.hip Edited December 3, 2020 by Ultraman 1 Share this post Link to post Share on other sites