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ParticleSkull

FLIP - Create a Custom Field

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Hey guys, how can I create a custom field on FLIP?

I'm trying to achieve this. I guess I could advect the new field using a gas advect but I just can't add this new filed to the sim. Scene file is attached with a small progress

 

Thx
 

 

Custom_Field_Advection_0101.hiplc

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