Fetavo 0 Posted December 17, 2020 (edited) Hi there! I'm still new to houdini and I'm having a lot of trouble on a project and was wondering if I could have some help or at least some direction on how I could achieve this effect. The project is to simulate a pool of lipstick with a rotating animated object in the center. To resemble the lipstick viscosity I wanted to make a very dense fluid/particle sim, with some clumps of even denser material. Here's the best reference I could find for the effect https://youtu.be/zBGgfPXwLMQ?t=165 . I tried to make a Flip sim with high viscosity and create a viscosity map with a noise sop for those extra viscous chunks, but I couldn't make clumps like I wanted to. I don't even know if the Flip solver is the best tool for the job, but I couldn't think of anything that would get me closer to what I wanted. I also tried to create a few pieces of RBD objects in the middle of the pool, but it didn't work at all. I just really have no idea if I'm on the right direction. I'll add the hip file aswell as a flipbook of the meshed sim. I am using 18.5 by the way. Any help or direction is appreciated. Thank you! lipsticktest.mp4 LipstickPool.hiplc Edited December 17, 2020 by Fetavo Share this post Link to post Share on other sites