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robert5

Pyro Emitter delete circular shapes

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Hi I'm try to do a fire ball but when it emits the fire, appear circular shapes in the surface of the emitter. How can I "break" this shapes?

Thank you.

 

Pyro Emitter.PNG

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Do the same artifacts appear in the render? This may simply be a display issue in your viewport, in which case you can try increasing the texture resolution of the viewport in your display settings (ctrl-D hovering over viewport pane)

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