Mark01 5 Posted January 12 Hey guys! I need to kill particles that have little/no movement. The trouble with killing by velocity is the particles that are moving, are varying in the axis they're moving in so I can't just kill @P.y ? Any suggestions? Is it maybe possible to get each a particles speed of some sort? Share this post Link to post Share on other sites
Sepu 210 Posted January 12 You can kill them based on the speed of the particles which based of the length of the velocity vector. if(length(v@v) < chf("threshold")) removepoint(0, i@id); Share this post Link to post Share on other sites
Mark01 5 Posted January 13 That works perfectly! Thanks Share this post Link to post Share on other sites