Fakit 0 Posted January 17 Hello everybody, I'm new here, and i hope i'll be clear to explain you my problem. I made a moving flag on houdini. But now, i try to apply some material to it. But what happen is my material is filling the hole between the moving rope/flag and my flagpole. The Flag is made of two parts: - The rope (on the left in houdini screenshot) - The flag (on the right in Houdini screenshot) The two are merge together, and after i applied some vellum constraints, vellum solver and file cache. It worked with houdini/mantra material, but not with octane. I guess i'm doing something wrong. I let you some screenshot, hope it will help you. Thank you! Take Care Share this post Link to post Share on other sites
Fakit 0 Posted January 20 Hello ! So i tried to find a solution (my post is waiting to be approved yet). I thought it was an Octane problem, but it seems that it's more a houdini modeling problem. My rope was just a line (Sounds like the beginning of a pop song) I added a "Curve Surface" node to add some thickness to it. And now, Octane understand the object i think. I don't know if it's right, but it looks like it is. If someone have another suggestion i will be glad to hear it. But now... I'm in front of another problem. 1) I can't play anymore with the thickness of my rope after applied to it some vellum constraints/solver. So.. it looks like a rope (don't look too close...), but.. i don't like to have no control on it. If it's sounds... weird or complicated, i will find the solution, no worries. but more importantly : 2) My flag is no longer attached to the rope. It give me some weird shape (see attached picture under) I hope this post is in the right part of the forum ( i think it's more a Modeling problem now, but i wanted to give an answer to my post) And I hope that i was understandable. Thank you! Share this post Link to post Share on other sites