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Attribute transfer Cd bake to image sequence?


REC

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Hi,

I have a simulation that I have meshed with a particle fluid surface. I then attribute transfer the Cd from particles (noise in the images below) onto the particle fluid surface.

How can I render/export the attribute transfer Cd to a flat texture sequence? I want to use this in a 2d environment and then add that back onto the original particle fluid surface.

What is the workflow for this?

Thanks

01.JPG

02.JPG

03.JPG

Edited by REC
noob
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