fatboYYY 6 Posted February 9 Hey! I've been working on some cool little projects in my free time and today I'm open sourcing the first one! texture-synthesis-houdini || https://github.com/manuelkoester/texture-synthesis-houdini It's an open source Houdini / PDG plugin for EmbarkStudios' texture-synthesis, which is an example-based algorithm for image generation. Meaning you put in textures as examples and you will get new, similar textures from the textures you put in! Embark also added additional parameters to guide the algorithm to your needs, which enables lots of cool things. That way we can finally give our little Pighead the love it deserves; A texture for its neck! Created fully procedurally based on parts of its original texture. I've added a small Digital Asset which lets you drive the algorithm with Houdini Attributes, so it can plug nicely into your existing workflows. Give it a try here: https://github.com/manuelkoester/texture-synthesis-houdini If you want to see following updates tools, give me a follow on Twitter: https://twitter.com/ShadesOfOrange_ Share this post Link to post Share on other sites
Bennell 0 Posted February 18 These papers talk about texture synthesis. Can you do with this plug-in what the papers describe? Example Based Texture Synthesis.pdf Versatile_Skin_Material.pdf Share this post Link to post Share on other sites
fatboYYY 6 Posted February 20 Hey Robert, it's not a realtime implementation like in the second paper, but yes; it can do what the papers describe. Share this post Link to post Share on other sites
Bennell 0 Posted February 20 Can you do some videos of the plugin in action? Share this post Link to post Share on other sites