ShkYo30 15 Posted February 11 Hi everyone! I try to create some cool waves in a FLIP tank with another object movement (a basic cube with a subdivide node) When I launch the simulation, a nice wave appears but the liquid level go down but constantly ! Why? I've already tested with substeps of 2 and 3, it's just a little bit better but it isn't the solution, and the calculation increase too much ! Have you some ideas or tips for me ? Many thanks in advance! 006_Waves_test_01.mp4 Share this post Link to post Share on other sites
ciliath 19 Posted February 11 Hello~ Do you have the "use waterline" option activated? (under volume limits) ? Share this post Link to post Share on other sites
ShkYo30 15 Posted February 11 14 minutes ago, ciliath said: Hello~ Do you have the "use waterline" option activated? (under volume limits) ? Hi ! Nope, but I just tried this before I'm answer you, and I've always the same problem with the "use waterline" activated... but with the default settings for now ! Share this post Link to post Share on other sites
ShkYo30 15 Posted February 12 But maybe it's not the best way to create beautiful big waves ? If you've another solution, no problem ! Share this post Link to post Share on other sites