papsphilip 0 Posted February 16 (edited) I have a simple geo i instance on a bunch of points using copytopoints SOP. i would like each of the instanced object to be assigned a specific texture from a folder. 1 ) i have a string attribute of the path to the corresponding image for each point. 2) i promote it to primitives after the copytopoints 3) i use material override basecolor texture the problem is an error pops saying unable to load texture or "libpng error: Not a PNG file" Edited February 16 by papsphilip Share this post Link to post Share on other sites