jonidunno 17 Posted February 19 Happy Friday, I'm currently working on a project where I need to export alembics assets into C4D. The assets I want to export have embedded Prim attributes that I want to convert to Prim groups in order for the artist to have control of the material selections in C4D. Currently, I'm splitting all the attributes and converting them to groups manually which is time-consuming and can break. Since I'll be modifying and making adjustments I was wondering if there was a more procedural way of doing this through a wrangle or possibly the partition sop? Any help would be greatly appreciated, thanks! Share this post Link to post Share on other sites
mauborba 1 Posted February 19 How about this brother? 1 Share this post Link to post Share on other sites
snoot 9 Posted February 19 (edited) Hey there! You can create a primitive string attribute with slashes to a create hierarchy in the alembic. See the attached image of the the Alembic ROP interface. It is set to "path" by default. That and using the "Use Sop Path" setting should get you what you need. Good luck! Edited February 19 by snoot Share this post Link to post Share on other sites
jonidunno 17 Posted February 19 26 minutes ago, snoot said: Hey there! You can create a primitive string attribute with slashes to a create hierarchy in the alembic. See the attached image of the the Alembic ROP interface. It is set to "path" by default. That and using the "Use Sop Path" setting should get you what you need. Good luck! Thanks for your response I think I figured out a great solution: - Dropping a partition sop - find the attribute name you want, which in my case is named "agentshapesname" - for the rule say `@agentshapesname' and boom groups. thank you for helping! 2 Share this post Link to post Share on other sites
snoot 9 Posted February 19 Good job! Glad you figured it out. 1 Share this post Link to post Share on other sites
jonidunno 17 Posted February 19 4 hours ago, mauborba said: How about this brother? Thanks, Mauborba this helped me out alot! Share this post Link to post Share on other sites