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monomind

OpenGL renderer - line thickness

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I'm using opengl renderer for a project and I'm wondering if it's possible to set line width/thickness with a geometry attribute. I am trying to get different line widths for different geometry in my scene - all I see is the line thickness option in openGL renderer settings - which I could not make it work so far with a width/thickness property.

 

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I cant Find that file that I know i have used with 16.5 long time ago with OPENGL ROP ..hm. i have Only nice trick with WREN ROP .....but it CRASHING with 18.5.408.(now its working) 50/50:wub:
Maybe its my Fault because I installed  again Like Moron Post render Script (that i had going in INKscape)..
Some Where I have OPENGL I gonna Find ...I'm sure its some trick with wire shader that exist in VOPS and then some trick with VM .

 

crash.Wren.Srle7_1540888.hiplc

OPENG.jpg

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It worked for me. That's pretty cool. I didn't realize Wren could render to .eps files.

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I realized wren is very slow and can't handle colors like the opengl renderer

is there any way to use opengl renderer with varied line widths in the same frame?

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