monomind 2 Posted February 21 I'm using opengl renderer for a project and I'm wondering if it's possible to set line width/thickness with a geometry attribute. I am trying to get different line widths for different geometry in my scene - all I see is the line thickness option in openGL renderer settings - which I could not make it work so far with a width/thickness property. Share this post Link to post Share on other sites
Librarian 576 Posted February 21 I cant Find that file that I know i have used with 16.5 long time ago with OPENGL ROP ..hm. i have Only nice trick with WREN ROP .....but it CRASHING with 18.5.408.(now its working) 50/50 Maybe its my Fault because I installed again Like Moron Post render Script (that i had going in INKscape).. Some Where I have OPENGL I gonna Find ...I'm sure its some trick with wire shader that exist in VOPS and then some trick with VM . crash.Wren.Srle7_1540888.hiplc 1 Share this post Link to post Share on other sites
Atom 1,215 Posted February 21 It worked for me. That's pretty cool. I didn't realize Wren could render to .eps files. Share this post Link to post Share on other sites
Librarian 576 Posted February 21 (edited) @Atom it can render perfect IGS files for AutoCad with SOHO RENDER @monomind https://www.sidefx.com/docs/houdini/nodes/out/wren.html https://www.sidefx.com/docs/hdk/_h_d_k__s_o_h_o__examples.html Edited February 21 by Librarian Share this post Link to post Share on other sites
monomind 2 Posted February 22 I realized wren is very slow and can't handle colors like the opengl renderer is there any way to use opengl renderer with varied line widths in the same frame? Share this post Link to post Share on other sites