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papsphilip

Substance warp node - COP equivalent

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nice!! this way you distort an input image with a noise. Would this work the other way around? Distorting a noise with an image. What i am trying to do basically is conform a noise to flow somehow around a black and white image (no gray values)

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On 2/23/2021 at 9:07 PM, snoot said:

This should do the trick.... (using vop cop generator).

Would you use :

op:`opinputpath("../", 0)`

..to do this on the inputs of the COP VOP? If so; Why is there the COP Input VOP?
Also: When I use that expression with the Color Map VOP Houdini crashes.. :( I try to do this because the Color Map VOP has the option to repeat/tile. (see odforce.net/topic/49062-tiling-in-the-cop-vop/)

 

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On 2/24/2021 at 4:32 PM, papsphilip said:

nice!! this way you distort an input image with a noise. Would this work the other way around? Distorting a noise with an image. What i am trying to do basically is conform a noise to flow somehow around a black and white image (no gray values)

It seems hard to understand what you mean. Maybe you should provide some example of what you want to achieve.

 

Edited by Krion

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