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anbt

how to 'polywire' the stretch constraints between my stitch points?

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Posted (edited)

Hello,

How would you polywire or visualise the stretch constraints between my stitch points? 
It is a vellum weld on the screenshot but is a vellum stitch in reality.

So I can see them when I simulate. I mean not with the vellum visualisation but in real, to actually have them part of what you see in the simulation.

Cheers

image.thumb.png.6695bbd0c6de644b2a39325a7c2bebb4.png

Edited by anbt

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in your Vellum Constraints you can specify Output group name for your stitch constraints

then after sim can use Blast SOP on constraint (second) output to delete everything except for your group

and append Sweep SOP, change surface type to Round Tube and tweak the radius

merge with your primary geo

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Posted (edited)

Ok thanks, I will try that

Edited by anbt

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Posted (edited)

this is what I get!

image.thumb.png.d99e44aeb14107fd84b3f7fc9e2a9769.png

Edited by anbt

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I guess it would be better to recreate lines between those two grids and convert them as vellum hair or strings. and then attach them?

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