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squardis

fluid going through thick collision surface

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Hi, I have a problem with my flip bucket fluid sim.

I made my bucket really big to not have to deal with to much sub steps.... 
but it still go through the mesh.

Im using volume collision vdb (filled interior)
move particles outside of collisions...

is there something else I forgot?
the bucket isnt going that fast but already gets inside the geometry

 

thnx in advance
image.png.578cba17d329eca9fd2cca2a2e22f103.png

 

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