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Houdini 18.5 Group by Attribute

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Hello there,

Before in Houdini GamDev has a sop called group by attribute.

So if I use name node to group primitives, pack them  then just  use the group by attribute node Houdini will recreate all the group based on the name attribute I had

In Houdini 18.5 it has a node called group from attribute boundary which does similar thing but I can't figure how to set it up so it can auto create group based on name not manually set up each name like in the photo

I hope I explained it well. 

Thank you for reading this



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you can try Partition SOP and put this into rule: $NAME

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