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Mocap Biped 3, accessing skeleton issue...

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Hi guys,

I add a "Mocap Biped 3" node and now I need its (animated) skeleton, but I can't find any way to access it.

I turned on all of its bones display flag and then I used object merge in a new geometry, but doesn't work..!

I also tried to use "scene character import" SOP, without success :( 

How can I fix this?


Thanks for helping.



Edited by Masoud

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