gangland 1 Posted Tuesday at 11:19 PM (edited) Hello guys, i using the Particle Fluid Surface SOP to build the mesh of the simulation, however i need the increase the volume of mesh just at bottom of the model. i find the mask options quite usefull doing that job when i place the geometry to use as mask, the entire simulation mesh gets dilated and where is the geometry still same size (its inverted) i trying to set the dilate thing just inside the mask, but with no luck yet. thanks in advance. ps: i uploaded an basic .hip scene flrip_mesh_masl.hipnc Edited Tuesday at 11:19 PM by gangland Share this post Link to post Share on other sites
Sepu 220 Posted Wednesday at 05:25 AM Make sure you are using a fog vdb instead. Share this post Link to post Share on other sites
gangland 1 Posted Wednesday at 12:49 PM 7 hours ago, Sepu said: Make sure you are using a fog vdb instead. damn, i feel totally fooled now. i was giving huge turnaround, such boolean with inverted geometry to avoid that still of of this was a huge piece of crap. thanks, that was exactly what i looking for. still not sure about the logical reason but yeah works. Share this post Link to post Share on other sites