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anbt

how to collide two fluid together without having them mixed one another

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I have two flip sim coming from two different Dop volume source.
I am using one fluid object.

I would like them to collide but repel each other as if two tongues kissing.

How can I achieve that?

As always, thanks a lot

Screenshot 2021-04-09 100608.jpg

Screenshot 2021-04-09 100635.jpg

Screenshot 2021-04-09 100852.jpg

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a bit too much vex involved right now for me in this method I have to say!!
Isn't it possible to achieve that kind of collision within a flip sim ?

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you have @anbt on YouTube splash fluid collide ..
also search  for "SchrodingersSmoke Houdini" on Edu sites you have example "INK Collide "

Have Fun.


 

dddd.jpg

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@Librarian cool thank you.
Otherwise, do you think it would be possible to achieve the same effect with another kind of sim like Vellum grain?

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but would you recommend Flip or Grains for what I am trying to achieve? What comes to mind as a difference is when I will render, the grain will look like grains and the Flip sim will look smoother.

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@anbt Trust me I just have Fun with Houdini, you must ask some PRODUCTION fx ARTIST LADY or DUDE  for those effects hm :wub:

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