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Deadline ROP inherit Env Variables

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Hi Wizards!
I'm trying to use the Deadline ROP to send sims/renders to farm, but it's not using the Environment Variables from my scene file.
Any idea on how I can inherit the environment variables?

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my solution was to write out a .xml file( rop -> pre-render script) , where i store all variables. i modified some deadline scripts and read it back, so hython starts with the same environment. here is a little bit of description https://www.enoni.de/wp/ns_startup/. dont know if its the best way...

you can also just write out archives/proxies and render standalone.

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