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rochre

additivie manufacturing simulation

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Posted (edited)

I need to create an artisitst representation of metal addidive manufacturing. basicallly a laser liquifing small metal pellets with a laser. My thought was to use grains and have them melt into a viscous flip liquid. However I can't thing who to transition from one to the other...if that even makes sense. Any tips would be greatly appreciated.

Edited by rochre

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Have a look at the viscosity settings/tab in the flip solver.
Set a viscosity attribute and then just animate the value overtime where the laser hits the pellets.

Added a quick and lazy example below, hope it can be useful even if it is quick and dirty.

flip_changing_viscocity.hiplc

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asweome. Thank you very much for the help.

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