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anicg

material lost after further modeling

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I have made a model, added a material. Then from that model down the tree of nodes I made another model, still inheriting the "1 prim attribute: shop_materialpath".

When I rendered the 2 models, only the first one has the material assigned, the second not.

Why do I loose the material when I create a 2nd model from the 1st that has already a material

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I'd need some more info about your setup or the scene file to be sure here, but could it be that even though you have the attribute on your prims, the value inside the attribute is empty? So that it does not point to any material. Or could it be that your material relies on UV's or other attributes that your new model does not have?

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