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HELP! problem with collisionignore on vellum sim

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Hello,I love Houdini, although it makes my hair lesser.


I have a crowd sim with vellum clothes, and the crowd moves very tightly.

I don't want each agent's clothes to mess with other agent's clothes.

The problem is I found the collisionignore string attribute very hard to manipulate, to only ignore all other cloth sets except it's own, based on agentid.

Thanks for taking your time to view this.

Here is my examplefile.



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