Jump to content
Sign in to follow this  
Basch

RBD rotation

Recommended Posts

hi i have some objects in rbd simulation where they just get blown through the air.
What would be the process for these objects to rotate randomly on themselves? I have tried the torque force but it gains too much speed. Thanks.

1.png

Share this post


Link to post
Share on other sites

I had a quite good result using the popspin dop node with suach an expression:

spinspeed *= fit01(random(@id),0,10);
axis = set((rand(@id) *2 ) - 1, (rand(@id * 10) * 2) - 1, (rand(@id * 150) *2 ) - 1);

it sets an random speed and random axis per particle.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×