Jump to content
Sign in to follow this  
Musi

direction of arrow follow surface normal

Recommended Posts

Hi guys,

I'm trying to make a rain of arrows. How to make a direction of arrow follow surface normal?

I attached a file.

Thanks.

arrow.hipnc

Edited by Musi

Share this post


Link to post
Share on other sites
5 minutes ago, Librarian said:

Try those provided (4 Codes  Kernels )...Don't sure what you Want :wub:
 

KernelsNenforce.gif

Arr.hipnc

Thanks reply. Maybe, I described it complicated. I just want arrows to rotate with the box, not on the ground. Even if there are more arrows.

Share this post


Link to post
Share on other sites
1 hour ago, Librarian said:

This you Want

That's right, but I want to have multiple collision geo.

Edited by Musi

Share this post


Link to post
Share on other sites
On 2021. 6. 11. at 7:53 PM, Librarian said:

@MusiHm IF we can just take that first Hit and some how make to Stick in First Frame  Hm ..maybe You can investigate More on this solver ..
 

CfirstHIT.hiplc

PIL5.gif

Thank you very much. if I make it, I'll put replying.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×