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carl45456

How do I constrain POP wind to only two axis?

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Hello,

 

I have a scene where I am emitting circles, where a POP wind is creating the noise, but I want to be able to limit it only on the Z and X axis.

How would I be able to achieve this?

 

 

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Two ways off the top of my head that you could do this.

1.  cancel out the pop forces in y.

After pop wind put a pop wrangle with v@targetv.y=0;

2. Or even easier you could just fix @P.y, so in the wrangle, instead put @P.y = 0;

But that only works if your geo is flat

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35 minutes ago, richnosworthy said:

Two ways off the top of my head that you could do this.

1.  cancel out the pop forces in y.

After pop wind put a pop wrangle with v@targetv.y=0;

2. Or even easier you could just fix @P.y, so in the wrangle, instead put @P.y = 0;

But that only works if your geo is flat

Thanks! Number 1, did exactly the job.

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