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Stadium crowds in Unreal - missing materials

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Any crowd experts here? Struggling to simply get the materials used for the shelf tool stadium characters into Unreal.
Not concerned with material variations created with the fancy cvex. 

Just need the texture maps for head, hands, shirt, pants, shoes.
I've dug into the various Material networks but cannot seem to find actual texture references.
This is simply for a internal demo to test alembic performance in UE.

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answering my own question.The textures are embedded in the .hda for this asset.

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