emesse92 1 Posted July 16, 2021 Hi there! I have this melting setup with a POP solver, basically scattering some points onto the original mesh and then melting then and meshing back everything again using "particlefluidsurface". So I have been trying to get rid of this flickering on the mesh, I have over 500k points and I also tried increasing the samples and playing with the particle separation in the "particlefluidsurface" I also tried using "vdbfromparticles" but its more or less the same result. I want to know if there is anything I can do to help reduce the flickering? Any help on this is much appreciated Thanks in advance untitled10.mp4 Share this post Link to post Share on other sites
emesse92 1 Posted July 16, 2021 Hi there, I also tried converting those particles into a volume and the mesh back but the results were not that great So the best so far I have is "vdbfromparticles" and then applying some smoothing and also increased the particle radius (basically playing a bit with the settings), this is giving me a much more cleaner result. Thanks 1 Share this post Link to post Share on other sites