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How to convert points scattered on a surface back to that surface

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Posted (edited)

I have selected the first points of some lines scattered around a tube like shape.
I get what is on the image.

I'd like to convert this into a polygon.

You will tell me to just get the shape I used to scatter the line around, but to make it short, this is animated and the original tube shape doesn't move the same as the one you see in the picture (this comes out of a vellum solver)

Hope I am clear.

I could for example use a VDB from particles, but is there a node to just link all the points into a surface. A bit like a skin sop.




Edited by anbt
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