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Flip rain

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Hello everyone!

I'm doing a rain set up,i was exploring the flip way.Can somenone check the scene attached and tell me if is super slow and maybe why?there are really just few particles but it is slower than calculating a big water splash with milions of points...for sure i miss something:-)

Thanks alot!



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Hey hindukush,

I took a look at your file, and figured out that your flip source is too heavy to calculate.


Basically, this node thinks that the scattered point is itself a flip point, and calculates a surface around it. I have replaced this with a sphere instead. Check the file. Note- I am using the apprentice version, so you can only study my setup but It's easy to replicate. Shouldn't be an issue.

Just check the RAIN node.


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