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I am a newbie to Houdini, and I was trying to find a way to generate grass in Houdini using a Texture. Just like how you see the Colors in the Image it has to be similar, the only difference between what I need and in the image are the Stripes in the Image are at a perfect distance, while in the one which I have they are a bit more organic, so they spread out a bit more naturally.





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This is one idea, rather than driving the color by a map, drive the direction of the grass... as if it has been mowed in stripes.
This method is a much less condensed method than I would use, but wanted to make the network readable.
I just used boxes for grass geo but you get the idea...


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